Rust Programming – The Complete Guide

Become an expert in Rust edition 2021!

The most comprehensive Rust programming language course available on Udemy!

What you’ll learn

  • Fundamentals of programming including: functions, structs, enums, pattern matching, iterators, closures, smart pointers, concurrency, and more.
  • Learn memory management and understand ownership, references, borrowing, and how Rust makes your code safe.
  • Build small applications to be able to piece together concepts.
  • Learn how to test your code.

Course Content

  • Installing Rust –> 4 lectures • 7min.
  • The Basics –> 14 lectures • 1hr 8min.
  • Rust Principles –> 7 lectures • 25min.
  • Structs and Lifetimes –> 6 lectures • 24min.
  • Enums and Pattern Matching –> 6 lectures • 26min.
  • Traits and Generics –> 9 lectures • 26min.
  • Cargo, Crates, and Modules –> 2 lectures • 13min.
  • Common Collections –> 5 lectures • 30min.
  • Error Handing –> 5 lectures • 16min.
  • Testing –> 3 lectures • 10min.
  • Find and Replace CLI Program –> 6 lectures • 27min.
  • Iterators and Closures –> 5 lectures • 30min.
  • Pointers –> 4 lectures • 16min.
  • Concurrency –> 6 lectures • 37min.
  • Macros –> 2 lectures • 4min.
  • Unsafe Code –> 2 lectures • 3min.
  • Coming soon! –> 1 lecture • 1min.

Rust Programming - The Complete Guide


  • No programming experience is required. Everything you need to know will be taught!.

The most comprehensive Rust programming language course available on Udemy!

Rust is the most loved programming language by developers over the past few years according to developer surveys. The Rust programming language is a highly sought after skill and is also one of the best paying skills in the industry. Rust does not sacrifice speed for memory management like many languages do, but Rust ensures memory safety unlike languages like C/C++. Rust’s compiler is going to handle a lot of the checking for you to ensure there is no undefined behaviors, dangling pointers, double-frees, etc. With these added benefits comes a little bit more restriction and it will take some time to get used to it, but by the end of this course you will have started at the basics of programming and journeyed all the way to being an expert in Rust!

In this course I will cover:

  • Common programming concepts (fundamental types, functions, control flow)
  • Ownership and moves
  • References
  • Structs
  • Enums and Patterns
  • Error Handling
  • Crates and Modules
  • Traits and Generics
  • Iterators
  • Collections
  • Concurrency
  • And much, much more!

I will cover popular frameworks like Rocket! I strive to continue to update this content with the latest Rust versions as new changes are introduced. I will also continuously add new lectures in areas as I complete them. The list of topics that I will be working on will be below. If anything else is a topic of interest that I have missed, please let me know and I will gladly cover it!

Topics in Progress:

  • Rocket
  • Bevy
  • Webassembly
  • Asynchronous Programming
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